owner = ENG
controller = ENG
add_core = ENG
trade_goods = grain
life_rating = 45
fort = 1
state_building = {
	level = 1
	building = furniture_factory
	upgrade = yes
}
state_building = {
	level = 1
	building = paper_mill
	upgrade = yes
}
state_building = {
	level = 1
	building = ammunition_factory
	upgrade = yes
}
state_building = {
	level = 1
	building = small_arms_factory
	upgrade = yes
}
state_building = {
	level = 1
	building = clipper_shipyard
	upgrade = yes
}
